/*
 * Exported with BrandonTools v0.9
 * Invocation command was BrandonTools -mode4 images startScreen.png gameover.png silo.jpg cityi.jpg 
 * 
 * Image Information
 * -----------------
 * startScreen.png 240@160
 * gameover.png 240@160
 * silo.jpg 10@28
 * cityi.jpg 60@36
 * 
 * Quote/Fortune of the Day!
 * -------------------------
 * Resolve is never stronger than in the morning after the night it was never weaker.  ~From the movie Naked
 * 
 * All bug reports / feature requests are to be sent to Brandon (brandon.whitehead@gatech.edu)
 */

#ifndef IMAGES_BITMAP_H
#define IMAGES_BITMAP_H

#define IMAGES_PALETTE_SIZE 259

#define BLACK_INDEX 256
#define RED_INDEX 257
#define BACKGROUND_INDEX cityi[2]
#define CURSOR_INDEX startScreen[4]
#define WHITE_INDEX silo[0]

extern const unsigned short images_palette[255];

extern const unsigned short startScreen[19200];
#define STARTSCREEN_WIDTH 240
#define STARTSCREEN_HEIGHT 160

extern const unsigned short gameover[19200];
#define GAMEOVER_WIDTH 240
#define GAMEOVER_HEIGHT 160

extern const unsigned short silo[140];
#define SILO_WIDTH 10
#define SILO_HEIGHT 28

extern const unsigned short cityi[1080];
#define CITYI_WIDTH 60
#define CITYI_HEIGHT 36

#endif
